![]() ![]() It will make up the lost production time by being able to switch to new models faster, meaning less buildup time for your production line. ![]() The answer here is clear, dispersed is the way to go. You NEED to be able to recover that lost output quickly. Upgrading your infantry equipment and tanks every 1-2 years is going to set back your production. It has a lot of tech and resource requirements not to mention it would take a long time to recover equipment lost in battle – or worse, by attrition! But you COULD have a really good light tank-based division to help your ally cut through the enemy. You won’t (likely) be building a mechanized supported, rocket truck-based heavy armor division with signal, engineer, recon, and maintenance companies requiring imports of steel, chromium, aluminum, rubber, oil, and tungsten. Let’s say you’re playing as Ireland on a historical start. If you plan to modernize your guns, infantry, tanks, and planes often, dispersed will keep you from losing much in production over time. If the bulk of your equipment will be produced "at a later time" or will never change once started, then you’ll likely want to stick to concentrated industry. I may create a re-do as several new countries have been released since, but I have digressed, let us continue on with. ![]() It's uh… a little outdated, but… Anyway, here. Speaking of which, shameless self-promotion here for my top 5 series on Minor Nations. Keep this in mind when you go through the guide. You’ll need to consider what type of country you’ll be using, and how it applies to the sections below to determine what you’ll need for success. When discussing minor countries, the thoughts used are going to be interchanging between the different types fluidly. They cannot produce much but have an output that can be significant if used effectively. The last of course is the true Minor those with fewer than 25 factories at around 1940. Their production is a significant step up from the lowest but still would find a measure of difficulty against the largest nations in a direct conflict. These are advanced or developed minors countries like South Africa or China could sit here. You get 125, you are a Major Power.Ī Middle Power is any country with roughly 35-125 factories. So, for ‘terms’ we’ll call a Major Nation any country that can produce over 125 factories by about 1940. Haiti can't even claim the other half of the island it resides upon. Hungary begins with vast aluminum deposits, local steel, extended cores on nearby territory, yadda-yadda. There is, I feel, a third category.Ĭhina-proper, Portugal (especially with Brazil), Spain, Italy, Sweden, and a handful of others all start with significant steps up from other minor nations like Cuba, Ethiopia, or Xibei San Ma. ”Major powers refer to ones with the highest number of factories, within the top 7 or 70% of the average of the top 7, updated monthly.” ![]()
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