![]() This bug was fixed in the package unity - 7.1.2+14. Launcher/AbstractLauncherIcon.h (+9/-9) launcher/ApplicationLauncherIcon.cpp (+12/-10) launcher/ApplicationLauncherIcon.h (+1/-1) launcher/BFBLauncherIcon.cpp (+2/-4) launcher/DesktopLauncherIcon.cpp (+0/-1) launcher/ExpoLauncherIcon.cpp (+0/-2) launcher/HudLauncherIcon.cpp (+5/-11) launcher/Launcher.cpp (+152/-153) launcher/Launcher.h (+1/-3) launcher/LauncherController.cpp (+11/-13) launcher/LauncherControllerPrivate.h (+1/-2) launcher/LauncherIcon.cpp (+107/-80) launcher/LauncherIcon.h (+28/-31) launcher/MockLauncherIcon.h (+55/-21) launcher/SingleMonitorLauncherIcon.cpp (+4/-6) launcher/SingleMonitorLauncherIcon.h (+4/-5) launcher/SoftwareCenterLauncherIcon.cpp (+5/-7) launcher/SpacerLauncherIcon.cpp (+0/-1) launcher/StandaloneLauncher.cpp (+6/-1) launcher/XdndCollectionWindow.h (+1/-0) launcher/XdndCollectionWindowImp.cpp (+8/-2) launcher/XdndCollectionWindowImp.h (+1/-0) launcher/XdndManager.h (+4/-2) launcher/XdndManagerImp.cpp (+20/-12) launcher/XdndManagerImp.h (+5/-2) plugins/unityshell/src/unityshell.cpp (+1/-1) plugins/unityshell/src/unityshell.h (+2/-1) tests/mock-application.h (+4/-2) tests/test_application_launcher_icon.cpp (+2/-10) tests/test_bamf_application.cpp (+3/-2) tests/test_expo_launcher_icon.cpp (+2/-11) tests/test_launcher.cpp (+30/-40) tests/test_launcher_controller.cpp (+125/-19) tests/test_launcher_hover_machine.cpp (+3/-3) tests/test_launcher_icon.cpp (+225/-12) tests/test_layout_system.cpp (+12/-10) tests/test_panel_menu_view.cpp (+2/-6) tests/test_panel_view.cpp (+2/-4) tests/test_shortcut_modeller_compiz.cpp (+3/-4) tests/test_software_center_launcher_icon.cpp (+14/-4) tests/test_standalone_wm.h (+60/-0) tests/test_switcher_controller.h (+3/-2) tests/test_switcher_controller_class.cpp (+7/-4) tests/test_switcher_view.cpp (+2/-6) tests/test_window_buttons.cpp (+2/-6) tests/test_xdnd_manager_imp.cpp (+40/-29) unity-shared/StandaloneWindowManager.cpp (+38/-15) unity-shared/StandaloneWindowManager.h (+3/-0) unity-shared/TimeUtil.h (+47/-4) unity-standalone/StandaloneUnity.cpp (+7/-2) api xserver- xorg-video- nouveau: xserver- xorg-video- nouveau 1:1.0.2-0ubuntu1 xserver- xorg-video- intel: xserver- xorg-video- intel 2:2.20.7-0ubuntu1 xserver- xorg-video- ati: xserver- xorg-video- ati 1:6.99. xserver- xorg-input- evdev: xserver- xorg-input- evdev 1:2.7.3-0ubuntu1 xserver- xorg-core: xserver-xorg-core 2:1.13.0-0ubuntu1 libgl1- mesa-dri- experimental: libgl1- mesa-dri- experimental N/A UpgradeStatus: No upgrade log present (probably fresh install)ĭmi.modalias: dmi:bvnDellInc. ProcKernelCmdLine: BOOT_IMAGE= /boot/vmlinuz- 3.5.0-14- generic root=UUID= 8ab22ad9- 42b5-4cdd- ab9d-1396e480e7 f5 ro quiet splash vt.handoff=7 IPv6: ADDRCONF( NETDEV_ CHANGE) : eth0: link becomes readyĪdvanced Micro Devices nee ATI Cedar PRO (prog-if 00 ) tg3 0000:03:00.0: eth0: Flow control is off for TX and off for RX ProcVersionSign ature: Ubuntu 3.5.0-14.19-generic 3.5.3ĬompizPlugins: Issue is the launcher flickering between the desaturated and saturated look. Issue 2 : Sometimes launcher on monitor 2 goes into desaturated look for 1 second and is back to saturated look while dash is still open in monitor 1. ![]() Observe monitor 2 -> launcher on monitor 2 has desaturated look even though the dash is open in monitor 1. While control is in monitor 1, press super to bring up the dash ![]() Ensure CCSM -> Experimental tab -> launcher placement -> All desktops ![]() ![]() Issue 1: Launchers on both monitors have desaturated look when dash is open in 1 of the monitors in a dual monitor set up. Week 38 Ubuntu 12.10 Quantal with ppa:unity- team/staging ![]()
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